January 19, 2004

Bottom-up Net Society

Insightful article at AlwaysOn Network about self-organizing tribes and the bottom-up Net society.

Just as storylines evolve based on the interactions of the people that make up reality TV, the Internet is a channel where ideas, processes, political agendas, or Web sites are less scripted, presented and disseminated in a top-down format, but rather discovered and given merit in a real-time show of virtual hands.
My thoughts exactly. Tha's what happens when the basic infrastructure consists of Small Pieces Loosely Joined. Envisioning the Web as a seemlessly interconnected 3D space has never made sense to me. Snowcrash was a great book -- not a design spec :-)


January 13, 2004

Bottom-up News

A few months back, I made Google News my browser startup page, began using Google News Alerts to follow interesting stories, and started reading a few blogs on a daily basis.

I'm enjoying the combo: it's fun to experience news as an ever-changing pattern of events & people, rather than a composed editorial viewpoint -- and it's incredibly useful to follow stories of interest via keyword alerts. Now, if I could just customize my Google News layout and have those alerts showup on my start page, I'd be a happy girl.

I still browse the New York Times , Cnet, and Wired -- but less often than before I made a habit of reading bottom-up news sources like blogs and Google News. Take note, editors & advertisers :-)

So - what's your favorite source for online news, and why?

January 08, 2004

Disruptive Technologies & Bottom-up Systems

The Online Community Report contains a lively read this month - a conversation about Wikis, bottom-up systems & disruptive technologies with Ross Mayfield of SocialText.

Ross asserts that great disruptive technologies (PCs, Spreadsheets, email, IM, etc) emerge bottom-up -- a point that's echoed in Claton Christiansen's work. I've been thinking about this a lot lately, and wondering how organizational structure and management style support (or inhibit) this kind of bottom-up development. I'm looking forward to reading Christensen's new book, The Innovators Solution, which promises to address exactly this issue.


January 07, 2004

Lessons Learned

For the past 18 months, I've been VP of Social Architecture at a well-funded, fast-growing Silicon Valley startup. As of 2004, I am (by choice) a free agent once again - a thrilled to have some time to relax, travel, play, and mull over what I’ve learned from this exhilarating, fascinating, frustrating, and challenging experience.

If I could reach back in time & give myself hard-earned advice about building successful online products, here's what I'd say. I hope these ideas resonate for you as well. If you’ve had similar experiences, I’d love to hear from you.

Build something small and successful that can scale

This is an old lesson in a new context. It was a cornerstone idea in my book, Community Building on the Web -- and after my recent management experience, I believe this more strongly than ever. The most successful online companies all seem to follow a similar product development path:
1) offer a targeted, highly useful service to early adopters
2) make that service financially successful at a small scale, and then
3) add scale and complexity from there

eBay and Google are great examples of this pattern. eBay started life as an indispensible trading post for small-time collectors, and reached profitability early-on through listing fees. Similarly, Google found initial success with the leading edge of the technology community, and then developed a streamlined, cost-effective advertising service that was a hit with online-savvy businesses. Amazon, Yahoo and AOL are also good examples; although these companies didn’t reach profitability quite so early-on, each started life as a targeted service for early adopters and grew from there.

When in doubt, simplify and focus your product offering early-on, and make it indipensible for a core group of early adopters. Trying to be everything to everyone is a dead-end path - ESPECIALLY early-on in the technology adoption lifecycle.

Turn your early adopters into evangelists

This is another old-lesson-in-a-new-context -- and one that's particularly crucial for socially-oriented online products & services. At my previous company, we got this partly right; our service attracted an early-adopter, wildly enthusiastic audience who are eager to share the experience with their friends. These folks recruited their buddies in droves with our Refer-a-Friend program, and built an impressive collection of fan sites to showcase their passion for the product.

Unfortunately, our product only runs on fast PCs (800 MHz P3 or higher) with certain 3D graphics cards (nVidea GeForce/NForce & some ATI Radeon cards), and since we were explictly targeting non-gamers, many potential customers simply couldn't run the product. Thus, our early-adopter enthusists couldn't easily import their social networks into There, which put a real damper on their evangelizing efforts. In the context of Maslow's Pyramid, offering widespread access to a socially-oriented online service is foundational; all the bells & whistles in the world don't matter if your product breaks the links in an existing social network because of platform requirements.

Micromanagement is lethal

I've worked in many different corporate environments & never before encountered the level of micromanagment I recently experienced. This management style created an atmosphere of fear and paranoia, and sapped the initiative and creativity out of everyday conversations. Even after the source of the problem was removed, the entire organization continued to operate in this way, out of habit and inertia. It was an incredibly painful and eye-opening experience, and something that I'll pay much closer attention to in the future.

Perhaps the most valuable lesson for me is was the shock of seeing myself start to double-check the work of my team, and feel that I had to do everything myself if I wanted it done right. I hardly recognized myself -- I was falling into the same micro-managing patterns that were driving me crazy. This was a sobering lesson in social dynamics; it reminded me of Stanley Milgram's infamous Prisoner's experiment. Behavior doesn't exist in a vacuum; the social environment we're in molds our choices, often in ways we're unaware of.

Know yourself, and seek out environments that bring out your best

The gift of experiencing a crippling management style is that I now have a clearer picture of how this style affects an organization, and deeper self-knowledge about my own talents, tendancies & needs. I'm a self-starting, entrepreurial-type person; I have strong ideas born of years of experience, and I love to see my ideas challenged & honed by the heat of healthy, constructive debate. I'm great at working with smart people who don't care whose ideas are implemented -- only that the product is the best it can be. I'm terrible at taking & executing orders that I don't believe in, especially when my pattern-recognition receptors are firing madly, telling me that the orders are wrong.

Now that I have a clearer picture of who I am and what I have to offer, I feel much better equipped to choose and create environments that will bring out my best qualities, and keep me (and others) happy and productive.

October 19, 2003

Trip Report: Online Community Summit

Last week, I spent at couple of days at the Online Community Summit -- a small, invitation-only conference in beautiful Sonoma, CA. I gave a talk about data-mining at THERE which was great fun. As always, a picture is worth a thousand words -- between the scatterplots and the screenshots, I think I got folks truly got excited about the possibilities offered by our platform.

All in all, this conference was a great opportunity to "take the pulse" of the online community/social software industry. Here are some quick notes about the "buzz" happening there:

* For the past year, most innovations in the community space have been coming from people *using* tools in creative and surprising ways -- two good examples being the emergence of alpha-bloggers in the blogsphere, and the political uses of blogs, wikis and meetups that are driving the Dean for America campaign. Most folks agreed that the most innovative uses of online community tools are now happening in the political arena.

* "social software" and "social networks" are CLEARLY the buzzphases-du-jour. Companies who previously described themselves as "community-building" companies now describe themselves as "social networking" companies or "makers of social software." The phrase 'social network' is being used so broadly that it's becoming meaningless. Something to note.

* Most people I spoke with feel that "ordinary people" are getting more and more comfortable meeting others online - a widespread social phenomenon that's paved the way for dating sites like Match.com, and is fueling the rapid growth of social-networking sites like Friendster, LinkedIn and Tribe.net.

* Most of the attendees were heavily into blogging -- both as producers and consumers of blog content. More and more influential people seem to be getting their news via blogs these days.

* VCs are definately interested in this space; the ones who attended this conference were asking: 1) what's the business model for social software? and 2) what's gonna be the NEXT big thing after Friendster in the social software space? Much interesting discussion around these points.

* cross-system identity that's owned by the individual was a hot topic of discussion in the hallways & sessions, although nobody I spoke with proposed a realistic and coherent plan for how to achieve that.

* Social data-mining is of great interest to everyone - out of 9 sessions, 3 were devoted to social data-mining and all generated lively discussions. Marc Smith from Microsoft gave a talk about "Data-mining Social Cyberspaces" (which I've seen before) that basically summarizes his statistical approach to identifying 'valued posters' and 'flame-inducing posters' in Usenet technical support groups. This is interesting, speculative work which is highly specific to tech support newsgroups, and definately worth following.

* For many social software creators, it's becoming increasingly important to linkup the virtual and physical worlds. For example, Meetup.com helps like-minded people find each other and organize real-world meetings, and this service is getting some traction. Friendster is another example of an online service whose purpose is to connect people together in the physical world, as well as the virtual world. And MilitaryAdvantage.com, a service for military veterans, has focused during the past year on helping members linkup "in real life" -- a shift in priorities that's come in response to Member requests and interests.

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